FlightVars supports several transport layers allowingyour addon to communicate with the simulator using different transports.Use your Arduino board through serial port over USB, connect your RaspberryPi using UDP, your Linux daemon using TCP, or your Windows addon using IPC.Just choose your platform and the appropriate channel, and let FlightVarsdo the rest. Don't limit your addon to the Windows IPC communicationor TCP connectivity. You can even access gaugeLVARs through FlightVars!Ĭonnectiveness. You may access several universes of data asFSUIPC offsets or SimConnect variables and events. Don't give up to FSUIPC offsets or SimConnect variables.If you are familiarized with them, you can still use them in FlightVars thanksto its data multiverse support. FlightVars is powered by MQTT,a standard protocol with multiple implementations and large vendor support.The only thing you need is one of many MQTT client libraries available in themarket for your favorite platform and programming language. Forget about limiting your addon to the platform andprogramming language you didn't choice. Its reactive programming model joined to itsasynchronous IO architecture provides the best performance you may have. FlightVarsis powered by MQTT, a lightweight, binary protocol specifically designedfor telemetric systems.
If you are familiarized with SimConnect or FSUIPC, you've got the idea.FlightVars is aimed to solve a similar problem with a different approach. That'sthe case of some peripherals used in simulation cockpits, or some addonsthat, for any reason, must run as stand-alone processes outside the simulator.When that happens, we need some kind of interface between the sim and theperipherals so the latter is able to see and alter the state of the simulation.
In somesetups, there are pieces of software that must run outside the sim. iFly 737NG Service pack, version 3.2.3.Sometimes the addons running in your simulator are not enough.iFly 737NG Service pack, version 3.2.3.4 for P3D v3.Recommended Service Pack links (after purchase)
This community is very active with many other iFly pilots, real world pilots, cockpit builders, texture artists, and many others. Make sure you visit the iFly forum community for product support, repaint information, updates, cockpit builders forum, and a whole lot more. IFly Community Forums for support, updates, and a whole lot more! It is of the utmost importance that you always have the latest version (registered or unregistered) of FSUIPC installed to avoid any issue! The latest version can always be downloaded here.
Many additional free liveries via the Flight1 Library System. Predictive Windshear (Active Sky Next Required)ĭetailed operation manual,tutorial and QRH includedĪircraft performance calculated directly from flight model parameters You have the ability to operate both captain and first officers NDs in different modes together while in 2D widescreen and in the virtual cockpit Realistic Ground Proximity Warning SystemĬabin pressurisation gauge and logic fully implementedįlap load relief protection and autoslats logicįull TCAS logic (with traffic display on EHSI)ĢD Panel supports both standard and widescreen monitors NAV1/2 receiver with working AUTO/MAN mode Every switch, knob, lever is modeled in 3D and animatedĪnimated windows, Wipers(two speeds) and moreįully simulated Inertial Reference System Realistic flight spoilers and ground spoilersĮntry & cargo doors with corresponding cockpit light Pitch/Roll CWS with a CMD Engage Switch SelectedĪctivation of mouse wheel for easier MCP windows settings.ħ37-600/700/700ER/800/900/900ER/BBJ/BBJ2/BBJ3įSX-specific materials (bump and specular) Two individual flight control computers (FCCs) Realistic Autopilot Flight Director System with Autothrottle System Conditional waypoints for SIDS/STARS/Approachesįly-by and Fly-over waypoints for SIDS/STARS/ApproachesĪccurate Cost Index calculations for LRC/ECON speeds